AuthorTopic: sword slash + explosion  (Read 15653 times)

Offline piotrek255

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Re: sword slash + explosion

Reply #10 on: July 05, 2007, 11:00:27 am
Helm- i stated clearly in my latter post that all my pixelart starts from a 3D object.

but here is something entirely done by hand, i hope that i will get enough help(crits) to stay with my decision to rely more on my hand, rather than apps. , because i noticed that using 3D apps for small pixelart fails in the longer run.

i use graphics gale. for animation i noticed that firstly you have to notice what parts stay the same, and what parts need a total remap.

after an hour i came up with this anim (10 colors, 8 frames)



PS: some of his areas like HAIR, especially, were redrawn nearly every single frame, i experimented with shading.

thanks for the help
my way of the pixel? -> minimum effort, maximum quality 0_0

Offline Opacus

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Re: sword slash + explosion

Reply #11 on: July 05, 2007, 02:00:52 pm
He seems incredibly stiff in the animation now to be honest. The weird fold he does doesn't help much. I do not know which way he is trying to slash either. He seems to come from forward and then suddenly turn and slash backwards? Not a very powerfull slash either. For such a huge blade, you will need to put your entire body into it for the slash to land at good speed on your target.
I made a small edit, roughly about your sprite/sword size to illustrate what I mean. It's not perfect, certainly not. But I hope it helps:

He first lifts his sword up, so that he can put extra weight into the slash, then viciously strikes down. Note also how his legs, arms and just entire body move.

Offline piotrek255

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Re: sword slash + explosion

Reply #12 on: July 05, 2007, 02:36:57 pm
my 30 minute animation inspired by opacus, i will add the armor as i have time..... i'm ready for criticism.



PS: doing animation by hand is so much more interesting than doing it in 3d.... i know he's jagged, its a very rough wip.
« Last Edit: July 05, 2007, 02:39:20 pm by piotrek255 »
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Offline Helm

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Re: sword slash + explosion

Reply #13 on: July 05, 2007, 03:48:50 pm


That doesn't mean you get to stop mentioning it for new threads. Not everybody reads every thread/remembers everything.

About your latest animation, the sword slash should go away like in opacus' piece pretty fast, not fade out like it's made of liquid.

Offline piotrek255

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Re: sword slash + explosion

Reply #14 on: July 05, 2007, 05:46:01 pm
here's a wip of the knight

here is his finished animation
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Offline piotrek255

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Re: sword slash + explosion

Reply #15 on: July 05, 2007, 08:12:40 pm
edit--->
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Offline bengo

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Re: sword slash + explosion

Reply #16 on: July 05, 2007, 08:20:56 pm
Is that black thing his mouth or what? Also, anatomy looks odd, legs are too short, shoulders and torso are also weird.... and it kind of looks like he has an "extra sword" in his metal pants.
« Last Edit: July 05, 2007, 08:30:25 pm by bengoshia »

Offline piotrek255

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Re: sword slash + explosion

Reply #17 on: July 05, 2007, 08:46:54 pm
animation WIP

bengoshia- you made me notice it, i'll edit this right away, i dunno what you meant about this "extra sword"
« Last Edit: July 05, 2007, 08:49:00 pm by piotrek255 »
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Offline bengo

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Re: sword slash + explosion

Reply #18 on: July 05, 2007, 08:55:12 pm
..... I guess I'll have to point it out:

Offline piotrek255

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Re: sword slash + explosion

Reply #19 on: July 05, 2007, 09:21:07 pm
another edit -> (10 colors)


last edit before i go to sleep
« Last Edit: July 05, 2007, 09:38:46 pm by piotrek255 »
my way of the pixel? -> minimum effort, maximum quality 0_0