AuthorTopic: 32x32 Sprite for sidescroller (ongoing, feedback requested)  (Read 5113 times)

Offline vvight

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Hi there,

This is my first post. I have been making pixel art for rpg makers such as OHRRPGCE since ~2000, and it is only recently that I have begun working in sizes larger than 16x16 pixels. I am finding it challenging to make a decent sprite that doesn't look anatomically "wack" at 32x32. I have been blocking out the basic body parts by colour and have come up with this:



I am looking for feedback on the pose, dimensions of body parts and general advice. Also, "Hi Pixelation!"  :). I felt that this place would be better for feedback than pixeljoint, as the forums there don't seem to be as active and the focus is more on "accomplished" pixel art ie not as beginner friendly.

I aim to use this thread to demonstrate ongoing progress with this particular sprite and I invite any and all feedback and help.

Many thanks in advance.
« Last Edit: January 28, 2016, 03:24:28 am by vvight »

Offline Gil

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #1 on: January 28, 2016, 07:24:10 pm
Maybe a quick question: if you feel like your anatomy feels off in these bigger pieces, you could show us some of your anatomy sketches on paper? Those give a much better indication of what your current skill level with anatomy is like and how to structure our critiques around that knowledge.

Offline vvight

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #2 on: January 28, 2016, 08:43:24 pm
Hi,

Unfortunately I don't have access to a scanner right now. I've noticed that my problem seems to be the length of the arms and the angles of legs, as well as torso shape. Basically proportions. I'm going to be working more on this sprite today, after which I'll upload some more images and perhaps it will become more apparent. Thankyou for your reply.

Offline vvight

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #3 on: January 29, 2016, 12:38:39 am




Thoughts?

Fixed your links. Make sure to directly link to the image. - Atnas
« Last Edit: January 29, 2016, 02:14:11 am by Atnas »

Offline Decroded

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #4 on: January 29, 2016, 07:32:25 am
Add vertical movement

Offline Gil

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #5 on: January 29, 2016, 08:57:47 am
I'm not sure if it's supposed to be a run or a walk. With a run, you want at least some frames where he is completely in the air. Right now, you always have him contacting the floor with at least one foot. And what Decroded said, you have to move the rest of the body up/down.

Offline Shanenopolis

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #6 on: January 29, 2016, 09:06:50 am
Here's what it should look like with a little bit of vertical movement:

Offline Gil

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #7 on: January 29, 2016, 09:19:48 am

I like the slo-mo. Looks like he's either in an epic montage or running away from a giant explosion :crazy:

Offline Shanenopolis

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #8 on: January 29, 2016, 10:04:26 am

I like the slo-mo. Looks like he's either in an epic montage or running away from a giant explosion :crazy:

I was tempted to tilt his body a little bit and speed it up, but there's something rather graceful about his pointed toes and upright posture. Like a beautiful swan in an Olympic track meet.

Offline Decroded

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Re: 32x32 Sprite for sidescroller (ongoing, feedback requested)

Reply #9 on: January 29, 2016, 10:54:13 am
At this speed we see arms move too linearly.
We want a nice pendulum/sin wave effect which means ease-in ease-out with big movement through the middle.