New update with new character, palette reduction and general tweaking on the stills, plus and updated animation.
AdamAtomic: Thanks for pointing that out. I made the far leg a silhouette in the darkest shade, which'll hopefully remedy the problem. I also brightened the foreground leg a bit.
Shadow Wolf: Thanks man, glad you like. I agree that the hair moves unnaturally, especially now that I've added the delayed head bob. I'll probably revise it in the next update, and hopefully make it look more believable.
Aleiav: Heh, Thanks
! Dunno what to say about the busy-ness. I was going for details and probably crammed too many in. Maybe I should simplify? You guys tell me.
Adarias: Cool. Yeah, I like it more to, so many thanks for the suggestion. I unified/reduced the palette a bit in the new update, though. Still look ok? I always find your use/choice of colour astounding, so your thoughts on it will basically be take as scripture.
Ejay: Done and done. Is it what you had n mind?
Turbo: Your input here has been fantastic so far, so thanks for that, first off. I updated the animation before you posted, so the new update doesn't include most (if any) of your suggestions, 'cept for the leg shading, as I mentioned. Yeah, though, the chest/arm thing is a definite in, as are changes to the hair, and the crotch, well... shouldn't be too hard to fix, it's just that things sometimes get a bit scrambled when I'm drawing each separate frame. Just needs some cleaning, I hope.
Everyone: thanks, many times. I'm having fun with this, so I'll probably end up taking it too far and getting annoying with it, but whatever... deal.
Anyway, apart from the new crits I hope to get here, I have a question about what race to do next. I can't think of a good evil one to balance out the addition of the dwarf. trolls, goblins, that kind of stuff I have no ideas for atm, as they'd look too similar to the orc, but... yeah. Ideas?