Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - dreadpirate
Pages: [1]

1
Pixel Art / [WIP] Tileset
« on: January 07, 2011, 05:55:54 am »
Hey everyone.

I'm new here, and I'm pretty new to pixel-stuff too. I thought I'd come here and seek some honest feedback about my work.



What we have here is some looping tiles for a side-scroller. I don't know, maybe it's a forest-y level?

Each tile is 32x32, there are 6 "soil" tiles and 2 elements (a boosh and a flower).
 
I try to incorporate game design into the mix; as in, not just doing what looks pretty, but what is functional as well. For example, we know that a platformer game typically has a lot of jumping, right? So highlights on the grassy platforms, as well as the ivy plants accent the fact that these are safe platforms. The red flowers are meant to pop out and say, "Hey, a bottom-less chasm is here" or, essentially, "Wake up, something requires your attention"; sort of a subconcious warning for the player.

You might also notice that the palette is somewhat subdued. I think that background elements add a lot of flavor to a game, but should be kept, well, in the background. I save the brighter, more vivid colors for the player character, items, enemies, etc. This way, they "pop" and grab the player's attention immediately.

I'd appreciate any critiques; I mean, that's why I'm here.

Glad to meet everyone, if I can hunt down an intro thread, I'll post a little more about my design philosophies, goals, background, etc.

-SD

Pages: [1]