Thank you.
My original plan was to create the came in a semi-platformer, semi-rpg style, similar to Paper Mario. I've changed it a bit, though, to a game that will have both platformer and RPG elements in separate areas, to allow for a bit more variety.
This means that I'll probably scratch that I have so far and redo it to fit a more traditional platformer perspective and style.
In terms of the RPG sprite, I really need some help. I've been making RPG sprites for a while now, but I always have a problem on the side views, usually settling on a side view that looks like a platform sprite. I need some serious advice on making the top-down perspective thing work (on the side mostly, but on the front as well).
And this guy I just uploaded because I did it and felt like showing him for fun. It's basically the punch animation from above with chothing.