AuthorTopic: sword slash + explosion  (Read 15613 times)

Offline Xion

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Re: sword slash + explosion

Reply #40 on: July 08, 2007, 07:18:02 am
I must say, this has come a long way and has much improved.  :y:

If you're still looking for crits, his far leg just seems to shrink or retract into the hip or something without actually bending.
A few pixels makes a big difference in animations, and if you were to make the sword go just a little further than where it stops at, it would give a sense of weight. As it is, the weapon just stops as if it hit something or something, without continuing its momentum.
And if the arm were to actually cross back over the chest when returning to its original position, it would smoothen things out nicely, as well as maybe having a frame where the big sword trail fades away. Just one, though. Too smooth and it'll lose that "umph".

But like I said, this has come a long way. Good work  :y: