The middle building in the top row looks like it's drawn in a different scale from the others because its windows are so low and each of its double doors is smaller than the single doors elsewhere.
The scales overall feel off. Those are very tiny bay windows on the top left building! It's fine to have mismatching scales for the sake of clarity and a more lively appearance, but it has to look inentional. Stylize things! Make all the important parts oversized (doors, windows, etc) and bursting out of the unimportant parts (walls, etc). The Mana games on SNES and GBA do a good job of this and should make good reference, though I'm sure there are many others.
You've yet to respond to any of the feedback you've received in your other threads. People are going to grow reluctant to spend time giving you feedback if you appear to never do anything with it.