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Pixelation
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Revamping Hammerman
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Topic: Revamping Hammerman (Read 51612 times)
Souly
0011
Posts: 957
Karma: +0/-1
Killer of threads.
Re: Revamping Hammerman
Reply #150 on:
April 15, 2009, 01:26:15 am
I felt your secondary lightsource wasn't showing the form of the face properly.
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Tuna Unleashed
0010
Posts: 471
Karma: +0/-0
Re: Revamping Hammerman
Reply #151 on:
April 15, 2009, 01:42:40 am
Gotcha.
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Mathias
0100
Posts: 1797
Karma: +2/-0
Goodbye.
Re: Revamping Hammerman
Reply #152 on:
April 16, 2009, 11:37:11 pm
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Scribblette
0010
Posts: 185
Karma: +0/-0
Re: Revamping Hammerman
Reply #153 on:
April 17, 2009, 12:02:20 am
Gee, I don't know, the sunglasses throw off the perspective even if they save time on drawing the eyes
Hairstyle makes me think of the main character from DBZ Evolution.
The ribbon definitely helps
On a serious note, I love the colours.
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Tuna Unleashed
0010
Posts: 471
Karma: +0/-0
Re: Revamping Hammerman
Reply #154 on:
April 19, 2009, 01:58:29 am
I dunno
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Mathias
0100
Posts: 1797
Karma: +2/-0
Goodbye.
Re: Revamping Hammerman
Reply #155 on:
May 03, 2009, 02:38:30 pm
Whole thing looks cold/blue-tinted. I'd have to see this portrait plugged into the game with surrounding HUD/art to really know it the color edit is good. I wouldn't worry about colors right now. What's next on this thing? Got another portrait coming up?
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Tuna Unleashed
0010
Posts: 471
Karma: +0/-0
Re: Revamping Hammerman
Reply #156 on:
May 03, 2009, 03:08:18 pm
Taking a break from this right now but when I get back to it I'll probably do some new animations.
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Opacus
0011
Posts: 971
Karma: +0/-0
Entangled
Re: Revamping Hammerman
Reply #157 on:
May 03, 2009, 03:10:18 pm
Quote from: Mathias on April 16, 2009, 11:37:11 pm
Don't tell me you didn't see this one comming.
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Mathias
0100
Posts: 1797
Karma: +2/-0
Goodbye.
Re: Revamping Hammerman
Reply #158 on:
May 06, 2009, 04:04:14 pm
We should sell this design to Tuna. We'll split the profits, Opacus. He's a fool not to use it for the main boss.
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