Yeah in that video I went a little bit disorganized when it comes to the process, mainly because I didn't plan it... although I agree with you about doing the shadows first, then the highlights. I start with an oval shape, just to judge how big the face will be in the space, but it's all about the lineart... that has nothing much to do or nothing at all with the picture, only size guidelines.
Also notice how I am not careful, I don't go dot by dot when making pixel art, I go rough baby and THEN I clean up the lineart, after that I use light coloring, then from them on, I proceed and polish the lineart and add more stuff, and then shading goes, so are highlights... and ultimately I change colors and shade outlines.
Don't forget this is a 24 minute rushed work, quality faces as far as my skill goes like, one of which is my current avatar of Testament, from the GGXX series. Thanks for the input.
Anyways, now that we're here... here is the finished product:
If anyone can do the edit, that'll be great... it'll only help me further. Thanks in advance.
Oh, and about the process on how I do facesets... here is another old process of Hanch from Drakengard 2... this one took me an hour to make:
So you kinda get a better idea, comments / edits on that appreciated too.
Edit: Updated the face the other day haha...