Hi there.
This post was inspired by this article
http://gonintendo.com/?p=52358.
Back in 2004, after seeing at the E3 Majesco's abominable (and since aborted) attempt at making a DS Boy and his Blob game I have started this project that has since gone nowhere (and was in fact dead for three years now), but spawned quite a few animated sprites.
The project was a collaboration between me and Bigbrother, who did all of the Blob animations, while I concentrated on the boy himself.
It is my hope to one day soon continue the work on this.
- Idle (note my first attempt at sub-pixel)
- The running cycle. For it I have transitions both to and from idle.
- Since we decided to make licorice beans turn the blob into a rope, and NOT a ladder...
- Feeding a bean to the blob from idle position.
- Summoning the blob.
Sprites below were made by BigBrother: - 1st idle cycle - the blob is impatient
- 2nd idle. This plays every now and then.
- 3rd idle. The blob is bored.
- 4th idle. Regular idle.
- 5th idle. Blinking.
- Regular run cycle.
- A run cycle when summoned.
- Eating a bean.
- Falling off ledges.
- If a bean misses
None of the backgrounds were drawn for this project... so no mockups...