1
Pixel Art / Re: RPG Castle Tiles
« on: October 21, 2007, 10:10:26 pm »
Sorry I never mentioned the format. I'm doing this for an RPG in RPG Maker XP. So basically, my only limitation is the tile size. That, and there can't be more than 3 layers of tiles. (4 with events; 5, if you want to go reeeally extreme, but I don't plan on going through the trouble)
But yeah, I guess you're right about the perspective stuff. The only reason I'm reluctant is because I really have no idea how to do it. Could someone maybe give me a quick example?
Also, about the noise, that was supposed to be my idea of realism. If you zoom in on a photo, you don't see many big blots of single colors. But I guess I can rework that. I just didn't want to make it look like tall grass, but I didn't want to make it look like a green plastic floor like in Zelda ALttP either.
But yeah, I guess you're right about the perspective stuff. The only reason I'm reluctant is because I really have no idea how to do it. Could someone maybe give me a quick example?
Also, about the noise, that was supposed to be my idea of realism. If you zoom in on a photo, you don't see many big blots of single colors. But I guess I can rework that. I just didn't want to make it look like tall grass, but I didn't want to make it look like a green plastic floor like in Zelda ALttP either.