Hey, Blu! =O wow, how was the military...(navy was it)?
that sals-inspired piece, which is it actually inspired on? that wind-based game idea he posted ages ago? or the detective Atari game? both were based on red and black
did you hear about him leaving here?...I think it's a shame.
anyway, um....that is one ridiculously big sword. hah. I actually like her expression, there's something oddly 8-bit like about it, something in the shape of her eyes looks right out of NES
The hand holding it, it's very weird the way you didnt specify the shape of her palm at all, it looks as if she had a tube for an arm, with just fingers sticking out of it, no hand. the way you drew the lower section of the thumb is also just, wrong, there's no way the thumb could connect to the hand that way.
I also think that for this one...the outline are just wasteful, they dont really say anything the shades couldnt, but they do make it look quite...unfinsihed.
The redhead is great, I really like the whole area from the bust up, I love the way those fringes of hair cast a shadow on her forhead, and I absolutley adore her expression, which is very well emphasized by those crossed arms.
There's something strangely appealing about the leg folded below her too.
something about that fist gripping the blade just looks wrong, I can kind of see that you were going for a sort of abnormally wide palms style, but you still did it in a way that makes it all look flat. that sort of armor over both her hands looks to be laid on a different plane than the hand is.
the waist area, well you sort of put the elbows and her waist in the same lighting situation, and that flatterns the whole thing, I think her waist should be darkened
the crotch, well..it's just wrong :p um...her buttocks should stick out below her panty, which should only cover her cunt, it kind of looks like she got up in a hurry and put her panty over one of her buttocks right now XD
that leg that she's holding up, seems to be more hurried than the rest of her. all of her other extremities have a very unique shading, but this one kinda just screams gradient. I'd like to see it detailed with maybe some tendons at the back of her knee, or some real butt definition
The purple one, I actually like a lot. I love the way that furred leg looks so well textured, whitout even using an excessive amount of colors, the overall composition and the way the legs bring the attention to that beautifully shaded arm is great
My crit I guess would be, the hair which seems to be on a completly diferent lighting situation, it looks as if it being lit by the camera and thus only shows texture, it doesnt seem to be affected by the same lightsource the rest of the pic is at all. The way you drew her strands of hair is also pretty boring, since they all go down her head quite orderly and there's no irreverent detail to break up the monotony. I would re-shade the whole hair, try to make it fit more with the harsh top lighting the rest of the pic shares
And the last one, it just hurts to look at.
Are you insane? why would anyone ever do all that AA by hand? I can understand when you want to display extra detail in a small sprite, and AA is the only way, but looking at stuff like what you and Pep do, it just hurts.