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Messages - Stwelin
Pages: 1 ... 3 4 [5] 6 7 ... 57

41
Pixel Art / Re: George Bush Pixel Portrait
« on: June 18, 2007, 09:49:18 pm »
looks more like Steve Martin. Bush's face is much rounder, and shorter. I think that a good reference is what yah need.


42
Pixel Art / Re: [WIP] The Wizard
« on: June 17, 2007, 05:43:31 pm »
direct linking from deviantart is not a good practice. Upload the image to either photobucket.com, tinypic.com, or, if you must, imageshack. Also, it would be nice to post a static image of the final product so it is easier to critique without having to wait for the entire animation every 2 seconds.

I'd say the lineart looks like it has loads of potential, and if you fancy yourself experienced in the art of rendering, it will have a nice turnout. Can't wait to see more.

43
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 01:15:10 pm »
The new Zelda has some interesting gameplay mechanics, but of of course, someone has to go out of their way to find a minuscule aspect of the graphics that bothers them and say that the game is ruined. :P I don't care if they completely butchered his entire image! I just want to throw the boomerang around with the stylus! >:U what ever happened to playing a game for... oh, i don't know, the -game- -play-

44
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 04:45:49 am »
Takam: has the gameplay smoothened out over the past few months? I haven't been keeping track of Twinsen, but from the gif you posted of the gameplay, it appears more friendly. I could not get a grip on the controls for the life of me when the first playable demo was released. Also, I fancy myself a GML linguist, and if you really want, i would be more than happy to lend a helping hand if you are that anxious to get a demo out this week with customizable controls (even though it is not that crucial of an aspect).  However, it's more likely that your programmer doesn't want me botching his scripts, which is of course reasonable. GML isn't hard to pick up, i'd dare to say you'd probably be able to figure out the basic premise for implementing customizable keys in a day or two if you lurked in the right places over at the game maker community forums.

Lookin' forward to it. :)

45
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 04:32:28 am »
Anyone keep track of The Sopranos? Speculations?

46
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 04:11:27 am »
Jack as Joker is gonna be very hard to trump, true. I can't think of any actor that would fit the role any better of the bat... I think Jack's actual personality just fits the character so well.

Oh, and what's the deal with the Wachowski bros. doing a Speed Racer remake?

--edit: pyramid hotels inside aquariums should be the theme for the next pixeljoint challenge.

47
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 03:14:57 am »
This is the most on-topic off-topic thread in some time.. for pete's sake, someone post some legos or something.

48
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 03:09:18 am »
I don't seem to be able to locate any part in this thread where you stated you weren't trying to cause an issue, in fact, formally stating you were leaving with a post of that nature was a surefire way TO cause a fuss.

In any case, good riddance. I didn't know you well at all, so I cannot say there is anything i will feel like I am missing, but I am sorry to those who feel the community will be lesser without you.

49
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 02:59:33 am »
Quote from: Gil
Stwellin, that's very low. Those PMs are confidential, and you surely forgot to mention that I sent that after I had sent you a polite PM

Quote from: stwelin
Not trying to hide the fact that i was also harsh, but the forum's software doesn't seem to archive outgoing messages, feel free to post my half if you're still kicking around, Gil.

Well... it would appear you have a real stranglehold on that whole ordeal known as reading, eh?

--

Anyway, I'd like to direct anyone interested over to shmup-dev.com , as they've started their second round of  shmup development for the year 2007 with a whole new theme. Anyone proficient in game artwork, programming, or that just likes shmups should definitely check it out.. I myself will be participating, just wanted to make sure it didn't pass under anyone's radar, there appear to be a lot more entries this time. The more the merrier.

50
General Discussion / Re: Official Off-Topic Thread
« on: June 16, 2007, 02:39:48 am »
Well, since your leaving i guess that it's okay if i disclose these little tidbits from our friendly PM exchanges.


Quote from: Gil
About your post calling me an ass in Zee's thread:

You have no right to call me out, as you aren't a mod. My comment was very polite, I just told Zee that the edit was bad, which it is. Draco didn't take it bad, neither should you.

Also, Feron's comment on that edit was a lot harsher than mine.

Quote from: Gil
Look, I could care less about your pathetic person, it's not like you ever did anything for this community, except for providing us some dumb spam to read...

And I couldn't care less about your opinion, because after my strike, multiple people contacted me to say they strongly dissagree and that they consider me a valuable member. People who have been member for a lot longer than you are. I just thought you might want to know a little more about the story before you spout your mouth on the subject.

In any case, I hope you find a lovely little community elsewhere that appreciates you and your pretentious, egotistical attitude. I hope that when you find such a place, you feel welcome when the resident oldbie asshole shits on your head, just as you have the newcomers of ours.

edit: sorry about not being able to post my own PMs in this conversation. Not trying to hide the fact that i was also harsh, but the forum's software doesn't seem to archive outgoing messages, feel free to post my half if you're still kicking around, Gil.

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