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Pixel Art / Re: 8bit Pixel Art
« on: February 24, 2008, 07:40:10 pm »
no, my point actually. compare the angle on the cylinder shadow on the render and the pixel, reasonable match, the mario model should not shade the back pipe, at least completely.
As for Ptoings crit, he's correct, in a general sense. You'd have to take in to account bounce-light and other messy things though. But shadows ona whole do not multiply. They do scatter though.
As for Ptoings crit, he's correct, in a general sense. You'd have to take in to account bounce-light and other messy things though. But shadows ona whole do not multiply. They do scatter though.