I know there is a sub forum for games, but I don't want to talk about the game itself, just the graphics. Hope it's fine that way.
Short info about what this is for, skip this block if you just want to see the graphics:
I started with this more then 6 years ago with a simple program called "RPG Maker 2003". It's easy to use, but also very restricted, allowing just a limited size for tilesets and limited frames for animation. They are a lot of workarounds and third party programs which I use, but the size restriction still remains.
At first, I just copied graphics from existing games from the SNES era, but after some practice with our beloved pixels, I wasn't satisfied anymore and wanted to do all the graphics by myself. So I began to replace the copied files one by another, which was and still is problematic sometimes due to the restrictions.
Well, I wouldn't start a game project with this engine anymore, but I can't give up of this project because it has over 5 hours of playtime and it would be to much work to redo everything.
So here are some screens from the oldest assets which I started in 2011. There are many more, but I just want your opinion on these for now, because I think there are some problems here and there. I worked with a limited palette to give a certain look to every area, but maybe it's to limited or not that good. I think I can do this better today, but I wanted to hear some opinions before I look over them and move on. Please ignore the characters.
The set with palette etc:
In game screens:
There is a transparent picture above the scenes to give some sort of fog/light effect.