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Topics - Magnumcannon
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Pixel Art / Bad-Shading and the Evil grass!
« on: December 25, 2014, 05:20:51 am »
So, i've been recently into pixel arting, for like, 2 days ago. I have read some tutorials before, but gave up after vomit-looking grass. That was some months ago, but i tried to do it again. It certainly improved, but it is still VERY ugly and i know that you guys can help me in improving it. Well, let's see...

Shading!


I tried doing some shading and failed miserably. As you can see, that isn't the only problem here...but that's the one that i really want to solve now. I've read some tutorials, but none of them helped, since...yeah, shading a ball isn't quite like shading a minotaur.

My Arch-nemesis, the Grass!


Those were one of my first attempts on doing grass. The first one looked like...something? It wasn't what i was going for. The second one...well, a farm plot? The third, kinda like soccer field grass, but not the grass i want. I took reference on Seiken Densetsu 3 (Secret of Mana). I don't know if should be taking on something this big, but yeah, pratice does the perfection.



My last attempt on the all-powerful grass. It was the best one, on my opinion. I get that grass should be errant, random, but it should have some kind of pattern, i guess, but i just can't get it.



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