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Topics - desmond
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Pixel Art / A Few Practise Sprites
« on: May 20, 2009, 02:04:29 am »
Hello, everybody! 

Similar to how a lot of new spriters on the board recently seem to be programmers-turned-artists, I've been trying to learn the intricacies of spriting for a long time now, and never got anywhere.  Recently, thanks to the stir that Cave Story brought about, I've been attempting to make more NES-style sprites, but I admit - I know nothing about restrictions or graphical limitations!  (My programming is limited to Java, basic C++, and GML for the time being).

I figured now was the best time to learn some graphical techniques, especially since a lot of good critiquing seems to get done on the boards.  I can't promise that I can actually improve in the leaps and bounds that others seem to do, however...

This is a spritesheet for a game I was hoping to make a while back.  It's a back-view of a Tatsunoko-style superhero.



Any suggestions for improving my technique? 

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