neic updaet.
I'm not sure I'm a big fan of the overly vegetative rocks, personally. It'd make sense if they were some sort of drawn-out transition between stages (viva la jungle level!) but other than that it looks like a lot of relatively unsourced vegetation living in a relatively hostile environment. Even with the pretty waterfall Cheesy
Also, I'm not sure where the character would actually walk on, now.
And finally, no matter what I say it's pixel-delicious. Kickass, dude.
I was thinking the waterfall would be the cause of the over vegitation, no?
That was my idea anyway. It could also be usefull for deeper, or less deep in the jungle. Plus, the normal tiles could also just be used as normal rock tiles.
Currently the char would only be able to walk on the ground. The tree is only for decoration. Maybe I will later add more difference with a change of contrast.
And thanks man
I'm not sure what you mean by the transitions thing by the way?
This is some really nice stuff!
My only real criticism would be that the tree in the first image looks a bit too smooth compared to the rest of the image and that the branches on the right side stick out a bit weirdly. I think that they should come out further back. It could also use a few more leaves.
Thanks dude!
Hehe, yeah, I think I made the tree to smooth compared to the rest. I'll have to see if there's a good way of fixing it without making the tree look crap
Yeah I guess you got a point with the branch. I'll give it a fix soon.
And more leaves will certainly come
I also think the tree needs to Interact more with the rocks. Maybe have alternate Tiles where Roots are exposed out of the rocks.
Someone asked me the same question earlier in the topic.
And yes, soon I will make the tree interact with the rocks more.
Quick edit regarding the waterfall:
[image]
I think there isn't enough vegetation with the waterfall compared to the grass and rocks. Maybe some extra vines or something could help. I dont know maybe not, It just seems like the waterfall isn't part of the ground near the top mostly.
I hope the new version looks better. I'll have to add some more rocks sticking out too though
I'm really sleepy, so I'll have to get you some CnC to go with the edit tomorrow. This was meant to be a demonstration of contrast and lighting and what it can do for you. It was also meant to be something fun to do before I go to sleep, which it was. These are really fun tiles and I can tell you've come a long way since you've been here. For a second I was almost intimidated by the thought of editing them.
P.S.
I edited the mushroom and plant area...XD
I'm pretty sleepy too, haha.
Thanks for the edit dude. And the thought that you, of all people, nearly felt intimidated definatly gave me some extra ego points
But right, I hope I took care of most of the contrast issues in the new version.
very nice pixels for the extra vines and waterfall, though i have a doubt on how water should "bounce" on the rock.
the shading of rocks as we go further away from the "grass line" suggested me that i'm seeing floating rocks that is large at its top and narrow at the bottom -- which wasn't disturbing me earlier given the SF look of your protagonist (after all, Tyrian shooter is full of floating rocks Wink
But the waterfall suggests something completely different: if the rocks were getting narrower, it could no longer affect water that falls from the "top edges".
hope it's clear enough, i cannot afford illustrating (@work).
Yeah, I like, haven't really decided yet wether I wanna keep the whole floating rock idea.
Ah Tyrian. Dude. Memories, memories. That was one of the first video games I ever played. I remember always playing it over at a friends house because we had a crappy computer.
(A computer that can't handle Tyrian, haha, hilarious! I remember when we had a pc with 256kb RAM xD)
They aren't really getting narrower down the bottom. Well, they are, but only at the far bottom. But you do have a point now that I look at it.
It looks wrong somehow.
And now, without further adue:
And a early stage boss concept:
When I have an idea I quickly have to draw it otherwise it skips from my mind, hehe.
Thanks for all the crits & comments! You guys are awesome!