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« on: March 06, 2013, 05:34:23 pm »
Looks pretty good man. I like the design, especially the helmet. But you still have a
few problems.
Think you should wait just a bit with all the detailing until you get the shadows right.
Some of the forms are still lacking in definition. Mostly the arms, that get a bit obscured
by harsh lines. Try to look a bit more at real, basic forms and try to emulate the shadows
on those. Like a cylinder for the legs and arms or a sphere for the head. It'll dumb down
the forms and make it a little easier.
His pose also seems a little awkward to me. Mostly because his direction is a little
confusing to me. His front foot is in a bit of a weird angle, it's pretty much facing the exact
opposite of the other foot, which makes him look wonky, and confuses whether he's
standing facing to the front or down at a slight angle. It also gives off the impression that
he's bent sideways, instead of bent slightly forward, which knocks him out of balance
with the axe.
Finally, I'd like to suggest a bit more creative use of colour. Most of your shadow colours
are now simply darker shades of the original colour, which isn't bad, but it's kinda boring.
Try mixing it up a little, adding shades of orange or purple to the red or maybe a yellow-ish
tone for the highlights on his armor. Just suggestions though, play with it a bit.