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Messages - Rögnvaldr
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This is really awesome so far, I'm loving the Colourdex though I think it will take some practice before I really understand it. The transparency dithering is really useful as well.

I ran into an issue when attempting to use the online though. Between a friend and myself we both attempted to connect to each other and according to the messages in the chat box it seemed like nothing failed but neither of us received any invitation to the others room.

Here is the messages my friend received when he sent the invite:

Creating RTCPeerConnection.
Listening for ICE candidates.
Listening for `negotiationneeded`
Listening for data channel
Listening for remote stream
Created offer.
Set localDescription: offer for: Jakten


I was also wondering if you have plans to release a downloadable version at all. Online applications always feel awkward to me and worry me that I will lose work.

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Pixel Art / Re: [WIP]From the dead... A Pixeldump of sorts...
« on: May 29, 2007, 05:50:13 pm »
Well.. I've been having interesting problems with this. I'm realising its alot harder for me to make a hold without it looking frozen. Also im not sure how to do antics and overshoots, its different than with 3d software haha. So i think im gonna sketch out some plans on how it will play out and then ill have to redo most of it. I dunno i always though his jaw would kind of make a circle going out and down on his way down slightly delayed and then going in and up on his way up. I guess this is kind of like the pendulum motion you are talking about Adarias. I'm trying to keep it from looking like he closes it conciously, though i dont want it to be always hanging wide open. I tried moving it backwards and it turned out looking almost the same...

Thanks for posting that edit by the way XD I ended up losing it when the site messed up along time ago. Its helpful, itll help me figure out what im gonna do. Thanks alot for the comments guys, does anyone have anything to say about my other things or do they all seem ok?

I'll post what I get done on my Jabberwocky a bit later on today when i get it fixed up a bit better.

edit: i think my problem is im not sure what parts are going up and what parts are going down at the extreme frames. like when he gets to the bottom would everything be down? or would they be up, because of gravity pulling them down... but his wings would be down because that is whats keepinghim up right... I guess im getting confused by what he is consiously moving and what is just flopping around. I'm noticing hes pretty static in most of his body so im going to *try* to do things like have his head whip around and deform slightly with out it misshaping the mass in his head XD

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Pixel Art / [WIP]From the dead... A Pixeldump of sorts...
« on: May 17, 2007, 08:29:19 pm »
Hello Pixelation! Long time no see.
I'm not sure if anyone really remembers me (you wouldn't by name I used to go as Mandrag Ganon) but I used to be around before a bunch of site problems happen and I lost where Pixelation was homed but I managed to find it once more!

Lately I've been working on my Demo reel and I wanted to get some crits on a few of my older pixels to see if they might be worthy to put into it.

Silly RPG baddie
Old RPG sprite I made
My old avatar.
I was thinking of adding diagonal poses for this so it rotates smoothly

With-out clothing -- With clothing (I haven't finished the clothed version, I planned on making alot of different kinds of clothing. also ignore the pinkish junk haha.)
A monster idea for an MMO idea I had. He's supposed to have a loose jaw but i'm having some trouble pulling that off.
Mock-up for an action-MMO Idea I had. It was supposed to play like cave story abit but you could go back in 3d space like in double dragon and you used swords.

I haven't done much in the ways of pixel art for awhile because of school but I want to get back into it. Sorry this post kinda looks a bit messy but any help would be great guys :D I'm glad I managed to find this place again after so long.

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