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Some good ol' fashioned tilesets...tileset *finished*
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Topic: Some good ol' fashioned tilesets...tileset *finished* (Read 9222 times)
Sharm
0010
Posts: 243
Karma: +0/-0
Re: Some good ol' fashioned tilesets...tileset
Reply #20 on:
April 13, 2007, 10:06:16 pm
If those are coals in that hole in the wall, they're not nearly bright enough. The mushrooms are brighter, and they aren't casting light. The top cliff line looks odd to me since it's single pixel all the way across. It doesn't match. Some line variation should fix it.
This is a beautiful piece, it makes me want to tile.
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Doppleganger
0010
Posts: 284
Karma: +2/-0
Fall!
Re: Some good ol' fashioned tilesets...tileset *finished*
Reply #21 on:
April 14, 2007, 10:43:22 pm
I tried to brighten the coals Sharm. I also dimmed the mushrooms and added some line variation to the top cliffs.
Anyways...it's pretty much done.
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ndchristie
0100
Posts: 2426
Karma: +2/-0
Re: Some good ol' fashioned tilesets...tileset *finished*
Reply #22 on:
April 15, 2007, 01:08:52 am
I
this
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A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.
Sharm
0010
Posts: 243
Karma: +0/-0
Re: Some good ol' fashioned tilesets...tileset *finished*
Reply #23 on:
April 15, 2007, 02:00:47 am
Excellent. I love the passed out dwarf. The back of the hole looks really dark with the coals right there. Maybe a few more highlights? I'm being really nitpicky at this point though, it looks fabulous.
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Xion
0100
Posts: 1551
Karma: +0/-0
Re: Some good ol' fashioned tilesets...tileset *finished*
Reply #24 on:
April 15, 2007, 03:48:17 am
The inside upper-right corner curves look jaggy, transitioning from the light flatness to like, black (or whatever your darkest shade is) without much (if any) buffer.
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