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Pixel Art / [WIP][C+C] Help with NES sprite!
« on: May 04, 2017, 07:12:46 pm »
Oh boy, first C+C! Exciting and scary!
I have been messing with pixel art for about a week now, and this is the first big thing I have made. It's the sprite sheet for the main character of a game idea of mine. I made it in Pyxel Edit using the NES preset palette. The main character is a skeleton-miner with a pickaxe and mining helmet. I used a Megaman sprite sheet as reference, but did not copy anything. Frames 1 and 2 are an idle animation, frames 2 thru 7 are the running animation, and frame 8 is the jumping animation.
Overall, I thought it was a decent first attempt at an NES-style sprite, but my main concerns are with the arm-and-leg-swinging in the running animation. Does it look "natural?"
Any general tips or improvements would be appreciated.
I have been messing with pixel art for about a week now, and this is the first big thing I have made. It's the sprite sheet for the main character of a game idea of mine. I made it in Pyxel Edit using the NES preset palette. The main character is a skeleton-miner with a pickaxe and mining helmet. I used a Megaman sprite sheet as reference, but did not copy anything. Frames 1 and 2 are an idle animation, frames 2 thru 7 are the running animation, and frame 8 is the jumping animation.
Overall, I thought it was a decent first attempt at an NES-style sprite, but my main concerns are with the arm-and-leg-swinging in the running animation. Does it look "natural?"
Any general tips or improvements would be appreciated.