if you are learning anatomy, don't start with hatching and cross-hatching, it's really only for people who've gotten to an advanced understanding of the geometries. Try regular blending or better yet cross-contour shading to begin with. When you can sculpt a convincing form, then try cross-hatching. fi you jump in too early it will just be a mess.
EDIT: the reason being that lines enhance forms, so if you don't already understand which way the forms are oriented, you'll end up creating forms you never intended, or worse - no forms at all (too many conflicting lines).
« Last Edit: August 20, 2007, 04:06:31 am by Adarias »
Logged
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.