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Pixel Art / Re: [WIP] Idle sprites
« on: November 19, 2008, 06:18:00 am »
Heh, I was wondering when I'd see that. True enough; I also want to knock the colors/sprite down to 12, sharpen those shadows a bit.
Originally the first two (P1 and P2, btw) were done in the Arne Palette along with the bg. While making the bg was fun, the sprites weren't coming out so well, so now I'm fleshing out a broader, more arcade-y palette.
I think it'll be better in the end, but now I have to redraw everything else... joy. Here's some of the old, totally unfinished tiles, stacked in no particular order:
The game is set in an abandoned gas station/inn in rural Arkansas. I kind of like the hills in the background, save for that crazy blue border-vein, so I may fix that and keep it
Originally the first two (P1 and P2, btw) were done in the Arne Palette along with the bg. While making the bg was fun, the sprites weren't coming out so well, so now I'm fleshing out a broader, more arcade-y palette.
I think it'll be better in the end, but now I have to redraw everything else... joy. Here's some of the old, totally unfinished tiles, stacked in no particular order:
The game is set in an abandoned gas station/inn in rural Arkansas. I kind of like the hills in the background, save for that crazy blue border-vein, so I may fix that and keep it