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Pixel Art / [wip] The Emperor of Oaks
« on: June 02, 2014, 09:52:57 pm »
Working on something a bit different
movement 1:
movement 2:
To be complimented by music I'm writing:
https://soundcloud.com/theashbad/the-emperor-of-oaks-movement-1
https://soundcloud.com/theashbad/wip-the-emperor-of-oaks-movement-2
Planning on seven movements, with the last one being a huge mixup of the previous six with added instrumentation, done in a psychedelic manner
Anyways, it is work in progress. I'm trying to work on making it as chaotic and disrupting to the eyes as possible while lacking any real structure at a macro level (but with strong homogeneity at a micro scale, kind of like taking a small 10x10 or less area and colors/stripe directions kind of make sense and compliment/clash with each other somewhat intelligently.) Trying to stick away from non-super saturated colors to make it more of an assault on the eyes. As for why it's titled the "emperor of oaks", I'm looking to make it represent the chaotic nature of the forest, with many different fauna/movement/etc. And I need some help with drawing the viewer's attention AWAY from any single point, or at least keep them from looking at only a single point, while making each part of the thing interesting in its own right. I like the idea of repetition hence why in a few small areas I copy/pasted/stretched/rotated a few areas to make them slightly different but still in the same spirit.
Anyways I'm not the best pixel artist or visual artist in general, but I thought it would be a cool thing to try nonetheless.
movement 1:
movement 2:
To be complimented by music I'm writing:
https://soundcloud.com/theashbad/the-emperor-of-oaks-movement-1
https://soundcloud.com/theashbad/wip-the-emperor-of-oaks-movement-2
Planning on seven movements, with the last one being a huge mixup of the previous six with added instrumentation, done in a psychedelic manner
Anyways, it is work in progress. I'm trying to work on making it as chaotic and disrupting to the eyes as possible while lacking any real structure at a macro level (but with strong homogeneity at a micro scale, kind of like taking a small 10x10 or less area and colors/stripe directions kind of make sense and compliment/clash with each other somewhat intelligently.) Trying to stick away from non-super saturated colors to make it more of an assault on the eyes. As for why it's titled the "emperor of oaks", I'm looking to make it represent the chaotic nature of the forest, with many different fauna/movement/etc. And I need some help with drawing the viewer's attention AWAY from any single point, or at least keep them from looking at only a single point, while making each part of the thing interesting in its own right. I like the idea of repetition hence why in a few small areas I copy/pasted/stretched/rotated a few areas to make them slightly different but still in the same spirit.
Anyways I'm not the best pixel artist or visual artist in general, but I thought it would be a cool thing to try nonetheless.