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Pixel Art / Re: This is the worst idea I have ever had (WARNING: Anime)
« on: April 26, 2012, 01:25:33 am »
I just outdid my topic title. THIS is the worst idea I've ever had, and it might actually be in all seriousness.
What I am thinking of attempting is probably bad form, so I'm gonna go ahead and present the idea. It's something I've been wanting to try for awhile, but is highly inefficient when it comes to color count and the pixel form.
It's a combination of adding an extremely low contrasting shade and dithering to create a super smooth and subtle gradient, because some times I want to add an extremely subtle curve or shading to a surface, but can't do so without drawing too much attention to it.
It's a debate with myself, because it's not pixel information that's necessary or maybe not even useful, and it also begs the question "why not just use another medium that better facilitates such a task"?
There must be something else I can do, because most pixel artists seem to do fine without having to resort to choices like this.
What I am thinking of attempting is probably bad form, so I'm gonna go ahead and present the idea. It's something I've been wanting to try for awhile, but is highly inefficient when it comes to color count and the pixel form.
It's a combination of adding an extremely low contrasting shade and dithering to create a super smooth and subtle gradient, because some times I want to add an extremely subtle curve or shading to a surface, but can't do so without drawing too much attention to it.
It's a debate with myself, because it's not pixel information that's necessary or maybe not even useful, and it also begs the question "why not just use another medium that better facilitates such a task"?
There must be something else I can do, because most pixel artists seem to do fine without having to resort to choices like this.