Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Zia
Pages: 1 2 [3] 4 5 ... 7

21
Pixel Art / Re: bewitching [c+c]
« on: January 06, 2016, 07:12:04 am »
I feel like she'd be a lot more proportional if you made her torso about half as tall, like so:


22
Pixel Art / Re: [C&C] Seated Pose
« on: August 08, 2015, 08:46:51 pm »
So, wait, I don't think I see the actual image you created? All I'm seeing is your large reference image.

23
Pixel Art / Re: [C+C]Game Art
« on: August 01, 2015, 06:56:26 am »
Everything in your image appears to use differing pixel sizes. Before anything else, I highly recommend unifying the size of the pixels you'll be using.

24
Pixel Art / Re: Icon advice?
« on: June 30, 2015, 06:06:45 am »
I like this. This is cute. You've got a good grasp of lighting and general shape.

Since it's an icon, I'm assuming that you're going to be viewing this at size rather than zoomed in or anything, so with that in mind: it's very difficult to see the dorsal fin. I'd also perhaps make the eyes a bit friendlier and more cartoony rather than just squares like you've got right now. You also have a LOT of colours in the background - you can't really see that gradient from so far out. Some other colours, like the highlights and the belly, work well as the same colour, too. I did a quick edit that might give you some ideas. I changed up the colour ramp a bit in my edit - the darker colours are a bit bluer, while the lighter colours are leaning towards yellow and green. This gives a better sense of depth.


25
Pixel Art / Re: [C+C] Frogs
« on: June 28, 2015, 04:45:29 am »
Added more foliage and cropped the image slightly.


26
Pixel Art / Re: [C+C] Frogs
« on: June 28, 2015, 01:41:26 am »
It's been quite a while since I was last working on this, but I opened it up and started some more editing today. :)


27
Pixel Art / Re: Bison Wip
« on: June 02, 2015, 02:59:54 am »
The ribcage and hindquarters all feel like they have very disconnected parts. It looks almost more like a muscle diagram than it does a cohesive whole. Each segment is way too separated from the others.

28
Pixel Art / Re: Bison Wip
« on: May 31, 2015, 01:12:09 am »
I'm assuming the lighter brown across the shoulders is supposed to be the fluffier region of the bison. As it stands right now, it looks very smooth, which is jarring. It makes the hindquarters look as though they must be flat skin without any fur at all by comparison.

29
Pixel Art / Re: Hooded Man Animation
« on: May 31, 2015, 12:42:48 am »
I would change the base cape frame, where it's laying flat as though there's no wind, to be another billowing frame. It sets an odd rhythm having it there - when it billows, it should be whooshooshooshoosh, almost, whereas with the base frame it makes it whoosh-dum whoosh-dum. Apologies if that sounds nonsensical.

Additionally, the frames where the edges of the cape flip feel a little awkward. Some of the pixels feel like they're stray, almost, especially in the hood when there are two pixels just sticking out. Here's a rough edit, which admittedly feels like a less violent breeze, so you may want to keep the fuller flip at the edge of the cape.


30
Pixel Art / Re: [C+C] Frogs
« on: May 22, 2015, 05:21:45 am »
Some bits still feel "off," such as the perspective/colour on the smaller branch, but overall the newer composition works well, I think. I axed the old background perspective entirely, and went with the water. It was something I had considered doing before, but ironically thought would be more difficult. :P


Pages: 1 2 [3] 4 5 ... 7