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Messages - JWW
Pages: 1 ... 4 5 [6] 7 8 ... 17

51
Pixel Art / Re: forest mockup
« on: February 13, 2007, 03:38:34 am »
:F thanks ryu
new version

-saturated/brightened the tree to make it stand out more as madtoaster suggested
-messed with the end of the log
-added enemies(walking pots)

52
Pixel Art / Re: forest mockup
« on: February 12, 2007, 09:08:22 pm »
thanks for the comments everyone :D
new version coming soon, ill try to address all the issues.  New mockup wip on the way as well.

53
Pixel Art / Re: forest mockup
« on: February 12, 2007, 06:09:02 am »
thanks joseph =)

update, shrooms and tried to fix the tree. probably didn't work.

54
Pixel Art / Re: forest mockup
« on: February 12, 2007, 05:45:56 am »
im shortening the trunk and making roots in the back to remedy this.  Thanks for the comments =)

55
Pixel Art / Re: forest mockup
« on: February 12, 2007, 05:22:47 am »
thanks mccow.  The character size won't change, but can you show me what you would do to fix the perspective of the trunk? it looks ok to me.

56
Pixel Art / forest mockup
« on: February 12, 2007, 05:06:19 am »
been workin on this for the past couple of days, and i think its pretty much finished.  It's for a game project on a pretty tight deadline, so more mockups soon. Thanks to badassbill and david for critiques.

57
Pixel Art / Re: fighter for fun
« on: February 02, 2007, 02:56:27 am »
i much prefer the red palette, it's much more muted and much more flesh like.  Very nice fighter ryu.

58
Pixel Art / Re: Welcome to Chernobyl
« on: January 22, 2007, 04:48:28 am »
i love the hues and shading of the pants. I feel there's a lack of contrast on the shoes. Also the white gets lost in the lightest colour. 
Regardless of the anatomy/pose problems i like this a lot.

59
Pixel Art / Re: figher sprite
« on: January 21, 2007, 09:24:08 pm »
i dont really like the leg adjustment, feels a little off balance now, but the hand position does need to be fixed.

60
Pixel Art / Re: figher sprite
« on: January 21, 2007, 07:23:28 pm »
thanks for the crits bob
update:

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