Thanks for the points tocky, i'll keep those in mind. I tried fixing the ninja's outline and he ended up looking like a spaceman.. Any ideas?
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The game is a medieval gauntlet-ish platformer with not your usual character classes. The two stances are "armed" and "stand", but I also have the arming animation and a walk for a few of the chars.
I appreciate the edit EvilEye, you've got talent, but it is totally not what I'm going for. It's way too realistic. I should have said that I'm going got a saturated look on this one(kind of like the old EGA graphics), but I honestly didn't know you could get that much of a realistic look out of 16 colors. Nice job. I do appreciate the palette link though and will consider that on other projects.
I like how you added the cape. It's interesting to see others' perspectives on your art. I presume you though he had a yellow cape from the stand image which was supposed to be his sword on his back.
Here are a couple of animations: (posting these at 3x since that's how i have them rendered right now. Oh, and that's how the game will be played.)
But this is a WIP still so any other c+c would be nice.