AuthorTopic: Gundam, you are not a Belmont!  (Read 3661 times)

Offline Carl Winslow

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Gundam, you are not a Belmont!

on: August 06, 2010, 12:22:04 pm


God dammit, you don't even have a whip!
What do you think you are gonna do, fight Zeon Dracula? Robot Vampires?
sheesh!

crits please etc etc.
« Last Edit: August 06, 2010, 12:38:26 pm by Carl Winslow »

Offline IvanX

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Re: Gundam, you are not a Belmont!

Reply #1 on: August 07, 2010, 04:09:30 am
Haha, I  really like the idea. ;D
At first glace, I can tell the torso seems a bit long and the hips are really thin as well.

Offline Carl Winslow

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Re: Gundam, you are not a Belmont!

Reply #2 on: August 07, 2010, 07:36:54 am
noted. fixed them. (and a few glaring errors I caught right after I posted the original.)

someone said the blues are far too saturated, but I dunno. Tried hue shifts and desaturation, and it seemed to do the trick along with cutting a shade out that I didn't need. puts it back in the palette range of the Richter sprite, which I was hoping to do before this was over with.

E: woops, forgot to desat the darkest blue! fixed now.
« Last Edit: August 07, 2010, 07:44:48 am by Carl Winslow »

Offline Carl Winslow

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Re: Gundam, you are not a Belmont!

Reply #3 on: August 08, 2010, 11:09:21 pm


currently testing the walk cycle of the character to see if it works. spine seems off, but I'm not really sure if it's too far forward or back. any thoughts?

Offline Carl Winslow

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Re: Gundam, you are not a Belmont!

Reply #4 on: August 10, 2010, 12:16:43 pm


hmm...
in adding arms, I seem to have created a mood I didn't really want. it's too... happy I think is the word for it? I'm not sure, but it seems to be rather off-key of what I wanted from this.
I need to not listen to jazz when working on this. I think I'll save this cycle for later though, as I was considering later doing a zoot suit guy.

anyways, ANY thoughts? I get this crazy feeling I'm talking to myself a bit.
« Last Edit: August 10, 2010, 10:14:12 pm by Carl Winslow »