noted. fixed them. (and a few glaring errors I caught right after I posted the original.)
someone said the blues are far too saturated, but I dunno. Tried hue shifts and desaturation, and it seemed to do the trick along with cutting a shade out that I didn't need. puts it back in the palette range of the Richter sprite, which I was hoping to do before this was over with.
E: woops, forgot to desat the darkest blue! fixed now.