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Topics - Cyanblue
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Pixel Art / [WIP][C+C] Roguelike mockup
« on: January 11, 2012, 11:50:22 pm »
Greetings, I've decided to come out of my constant lurking to finally share something with the community.

I've been working for a few days on tiles and sprites for an imaginary roguelike, I tried to make them considerably more cartoony than tilesets roguelikes use(when they aren't ASCII characters), and I'd like some help and comments from you people. So here are some pixels:

this is the player character base


There tends to be a lot of character customization in roguelikes, so ideally I'll make many different kinds of clothing to be worn. Meanwhile, here's some basic clothing for the character


I'm sure you all figured out by now that all the power comes from the scarves.

I also made some basic tileset mockups
   

And some scenery, just because I felt like making it

   

That's it for now.

Something I specially want to know about is what do you think about the perspective of the walls. I used a weird fake perspective that doesn't really make much sense, to keep the wall sections inside their 32x32 tile size. I think it works well but I might be completely wrong, it's really hard to know after working on it for a while...
I'd really appreciate comment or advice about anything and everything, since I have basically no experience with them pixels.

Thank you for your time.

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