- consider light direction (shadows and highlights)
- breakup the path especially with better transitions between the two structures
- add clutter, fill up that empty space in the middle with something likely to the story, e.g. a horse and cart, or have a different type of path there where animals often walk along.
- the current grass (yellow+green) growing there isn't believable, there's no natural transition or story to explain why they should grow there. Like if the mud were wet there, or if there were some nearby rocks to get some shade from
- if you like the dirty look, consider roughing it up even more - add little signs of wear, breaking some of the fence, tile missing from the house, more crooked/uneven bricks (especially on the silhouettes/edges).
touch-up: