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Messages - AlcopopStar
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121
Pixel Art Feature Chest / Re: Temple Tile Set (WIP)
« on: March 29, 2014, 09:04:24 am »
@sykobee
yeah I can't transition to black as the other assets already don't. not really in charge of that decision.

Here is a new attempt at the ceiling, there are a few tiling issues that i'll iron out later, my real question is how do I add highlights to this thing? I've been trying for the last hour to no avail.


122
Pixel Art Feature Chest / Re: Temple Tile Set (WIP)
« on: March 22, 2014, 03:07:58 pm »
I definitely agree with your assessment Johasu. The roof was giving me the most issue, that said I just don't know what direction to take it! I'll try a more textured approach, and maybe something more architectural after that. Either way the current roof will be scraped. (sometimes you just need someone to say it)

123
Pixel Art Feature Chest / GR#179 - Temple Tileset - RPG view
« on: March 22, 2014, 10:35:18 am »
Hey Guys,

Working on a temple tile set for a project, i'm taking over from a considerably more talented artist as you can see below but i'm trying my best to keep up.

Mine (so far):
(The walls are rough but mostly work for me. The floor feels thematically confused but the ceiling isn't working at all. Happy with most of the well though)
OLD:

CURRENT:




Previous Artists:


Would love some suggestions, though I don't have the luxury of time to fully remake anyone given thing except maybe the ceiling. Regardless, any crits would still be very welcome.

124
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 18, 2013, 04:30:15 pm »
Thanks for the edit helm those rendering touches look great and i'll try my hardest to do them justice.

It wasn't my intent to deflect anatomy feedback, I was just trying to explain why I didn't follow all of Cyangmou changes to the letter.

125
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 18, 2013, 03:03:47 pm »
Okay well I tried to make the hip line more obvious with the skirt, I also pushed the perspective on the armor a little.




is it working a little better now?

126
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 18, 2013, 11:07:18 am »
Well, not every girl is ripped, either. Japanese girls aren't known for having muscles showing everywhere anyway. :)

Well yeah that too!

Here is the costumed version. I would really welcome some advice on the coloring, as it's something I struggle with.



127
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 18, 2013, 05:16:13 am »
Hey Cyangmou, thanks for the feedback

Your edit added a lot of great anatomical detail, some of which I have emulated, , but beyond this I feel like your edit took the picture in a more stylistically sharp, realistic and detailed direction then what i'm really looking for. I feel the anime is rounder, more fluid and for lack of a better term, more anime.

Regardless, your edit was still very useful, and I have the anatomy in a place i'm happy with now. (your colour pick for the shadow was also great)



Beyond any huge issues with the base i'm going to move onto the costume so I can get this finished.

128
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 16, 2013, 12:16:34 pm »
Hey Cyangmou,

Thanks for the insightful and detailed crit. I'm kind of embarrassed I didn't notice all those issues :s

Anyway, i did my best to fix them up;


I thought I would make sure that I got the base down before I bothered editing the clothes again, to avoid redundant editing, so let me know if I missed any issues.

129
Pixel Art Feature Chest / Re: Kill la Kill - Ryūko (vaguely nsfw)
« on: October 16, 2013, 10:21:20 am »
@facet & wolf

Thanks for the edits guys, I tried to push to pose like you illustrated and I think it's looking a lot more dynamic.




My main issue now is readability. This may be a colour issue, or weak pixel tech, i'm not sure. Thoughts?

@jams0988
Yeah the show is a lot of fun, though I still think the fan service is a little gross. This post: http://mt-dick-too-bomb.tumblr.com/post/63676638391 reflects my thoughts on the matter. That said the show has a lot of good points as well.

130
Pixel Art / Re: Forest Tiles
« on: October 15, 2013, 03:29:48 am »
The shading on those tree is coming across as a bit pillowy. Try making the light source somewhat directional (top and slightly right would be most typical). beyond that everything else is looking pretty nice, although the structure of the tree, with the middle bunch of leaves being indented like they are, looks a bit strange, maybe try treating it more as a coherent whole then a series of seven clusters of leaves.

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