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Messages - monteboyd
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Latest.




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Thanks for the advice Adam and right you are about the first frame being a key with arms and legs extended. I will definitely give what you've mentioned a shot as I was going to shorten the arms as per Fool's advice as well.

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Thanks for the feedback everyone. I'll reduce the amount of rotation in the head and shrink his arms a little in the run.
I'll also change the colour of the earring - make it more gold - although that will mean I'll have to stop using Arne's 16 colour palette. That was bound to happen eventually as keeping to a 16 colour palette is not the aim of this project but it was a great starting point.

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Some changes to outlining and feet on the run. I've actually kept the big ears and added the earring. I tried taking away the big ears and kinda felt like he was losing some of his character.


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C+C noted, thanks guys I'll see what I can do about it.

Originally I designed him with a massive ear because I was going to give him an earing. But then the earing just added readability issues so I took it out. I'll reduce the size of the ear.

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Here's the run animation.


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Pixel Art / Re: [WIP]Platform Robot
« on: May 01, 2008, 07:52:29 am »
I'd like to see him a little shinier. Here's a very quick edit:



Unless your intention is to make him look like old metal. But even in that case I think he needs to look a little bit more like metal.

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Pixel Art / Re: Yaaaarrrgh! Here be a pirate!
« on: May 01, 2008, 07:37:31 am »
Thanks Faceless, any tips for the ear?

Weapons will be coming (Cutlass included!) next step will be walk/run animation methinks.

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Pixel Art / Re: Yaaaarrrgh! Here be a pirate!
« on: April 30, 2008, 07:52:52 pm »
Thanks again Tremulant. I've made some changes incorporating some of what you have suggested. New version:


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Pixel Art / Re: Yaaaarrrgh! Here be a pirate!
« on: April 30, 2008, 07:52:38 am »
Thanks Tremulant. Yeah I agree about the hat, I kept nudging it back and forth and then kind of lost sight of where it looked right. I'll try working without the black too as you suggest.

Oh, and I think some of the enemies I'm planning would be more what you were expecting from the post title. All grizzled and beardy with eye patches, wooden legs and such.

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