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Messages - Elrinth
Pages: 1 ... 6 7 [8] 9 10 11

71
Pixel Art / Re: Last Ninja 2
« on: May 02, 2007, 09:32:37 am »
hahaha.. insanly nicely done... I wuw!@

The design on the Ninja is awesome.. But the colors, they are a bit too bright for my taste.
Do the policemen have a baton in each hand? or do they toss it over to their right/left hand in a split pikosecond whenever they turn?  :lol:
I would definatly want to play that game tho :D

72
Pixel Art / Re: badger, pirate, and old character
« on: May 01, 2007, 11:13:36 am »
This rotation animation is great.  :y: The one on the left seems better for the headband. The one on the right the highlight disappears too quickly, but the one on the
left it fades nicely or something. I don't like the arms on you're avatar maybe they are too thick and long and come from wrong spot.

word... i agreed with everything sharprm says  :D

also, try to shrink the girls breasts somewhat ;) it looks like her legs are attached to her breasts and that her stomach doesn't exist

73
Pixel Art / Re: Small Dump
« on: May 01, 2007, 11:10:05 am »
drawing on cellphone is done per-image-basis or per-pixel-basis... not per-tile-basis ;) so you can have whichever tilesize you want... but 16x16 is pretty much an ideal size for tiles.. so keep going for it :) When I made my mobile phone game I used 16x16. I made the level editor yet I wasn't allowed to create any maps :) that sucked ;)

74
Pixel Art / Re: Small Dump
« on: April 30, 2007, 11:06:09 am »
i wuw the colors of the prince of persia-esque castle/dungeon/whatever place.  :lol:
the bomberman-looking game looks fun :) impressive work!

resolution of mobile phones are going from 176x220 to 240x320. but i still think 176x220 is the resolution you should concentrate on for games to have largest compatibility. just a hint from nowhere :)

75
Pixel Art / Re: Open up ;O
« on: April 30, 2007, 10:58:41 am »
slashme joins in on the discussion.  :blind:

I usually knock with my middle finger.

76
Pixel Art / Re: some game pixels...
« on: April 30, 2007, 10:54:33 am »
then make the hat/helmet/headgear/headwear jump around alittle :) or perhaps... he glued it to his head? you never know :)
but it would definatly make it more alive and interesting. :lol:

77
Pixel Art / Re: Working with a new custom style..
« on: April 30, 2007, 10:43:58 am »
the hair blends in a bit too much on the blonde dude face. is he supposed to wear an eye patch or glasses? it's hard to tell.
add in some AA on everything including that cool Zorry mark :)

maybe fix anatomy somewhat on the red-haired one? his head is somewhat misplaced... too much too the right and stuck right onto his left shoulder.. (the right shoulder from viewer-point)
What's the red patch by his knees? looks like he's trying to take a dump or something... sorry if I'm too harsh on critique, but I can't really explain it in a better way... Also, use some white here and there to add shinyness on perhaps the blade and the armour. (depending on what kind of armour it is  :crazy:)

other than that, well done! the guy with the sword reminds me alittle of the main char from Chaos Gate: http://www.youtube.com/watch?v=TWLnUu-Odn0

I hope you find any of my c useful  ;)

78
Pixel Art / Re: Hi there
« on: April 25, 2007, 10:37:24 am »
what is he holding?

really cool ghosts around his head.

79
Pixel Art / Re: badger, pirate, and old character
« on: April 25, 2007, 10:35:35 am »
the beard looks like a mat. how about you try something different? :)

80
Pixel Art / Re: gameboy color anims[UPDATE:4/18/07 directionals]
« on: April 24, 2007, 04:58:57 pm »
lol.. I always thought he was bald and had like a few hairstacks on the side of his head.  :lol:

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