I've posted a lot of crits recently but not much art. Here's something I'm working on.
The lines are not pixel art, it's vector art that has been resized, which is why it's jagged and has the spots here and there.
Lessons learned so far:
I think I need to practice basic anatomy more. I definitely need to spend more time on the line work and defining the planes of the face before jumping into detail.
Odd angles (the center lines here are 2:3) are tough.
Working on individual sections in detail before covering the larger areas doesn't work for me that well (yet?). Plenty of rework to tweak one detailed area to get it to match a different detailed area.
Reducing the forehead and finishing the work on the jaw/mouth should make it look more feminine. I planned to go back and rework the forehead shading when I got to the hair, but right now the overall distortions in anatomy (the eyes, nose) are bugging me. Is this piece salvageable?
Here's an animated gif of several stages, FWIW.
C+C welcome,
Tourist