AuthorTopic: [WIP] Chell from Portal  (Read 6081 times)

Offline s3rcan

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[WIP] Chell from Portal

on: July 04, 2013, 12:29:32 pm
Hello i am a beginer in pixel art and i want to have your opinions on this image i made thanks :)
« Last Edit: July 04, 2013, 03:26:03 pm by s3rcan »

Offline PypeBros

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Re: [WIP] Chell from Portal

Reply #1 on: July 04, 2013, 02:26:13 pm
we have a built-in feature to zoom pictures on click on this forum. Could you please update your picture to be closer to 1:1 pixel resolution ? that would definitely help any edit.

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #2 on: July 04, 2013, 02:50:03 pm
we have a built-in feature to zoom pictures on click on this forum. Could you please update your picture to be closer to 1:1 pixel resolution ? that would definitely help any edit.
Sure! Is it better now?
« Last Edit: July 04, 2013, 03:00:08 pm by s3rcan »

Offline Seiseki

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Re: [WIP] Chell from Portal

Reply #3 on: July 04, 2013, 03:21:41 pm
It's the same size..
Don't enlarge it in any way..

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #4 on: July 04, 2013, 03:27:40 pm
It's the same size..
Don't enlarge it in any way..
It is 2:1 now.

Offline Seiseki

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Re: [WIP] Chell from Portal

Reply #5 on: July 04, 2013, 04:10:42 pm
Why not 1:1?  ???

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #6 on: July 04, 2013, 04:17:23 pm
Why not 1:1?  ???
Because i will not use it on 1:1 scale. I like big pixels more.

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #7 on: July 08, 2013, 11:20:11 am
I am working on a new one now :)

Offline jams0988

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Re: [WIP] Chell from Portal

Reply #8 on: July 08, 2013, 04:28:26 pm
Quote
Because i will not use it on 1:1 scale. I like big pixels more.
Pictures on this forum zoom in when you click on them. If you don't post your pictures in their original 1:1 size, nobody can edit your sprites to help you, and you won't get many replies besides "stop posting huge pictures!"  :lol:

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #9 on: July 08, 2013, 04:41:52 pm
Quote
Because i will not use it on 1:1 scale. I like big pixels more.
Pictures on this forum zoom in when you click on them. If you don't post your pictures in their original 1:1 size, nobody can edit your sprites to help you, and you won't get many replies besides "stop posting huge pictures!"  :lol:
As i told i am new :) thanks for the explanation :)

Offline Letmethink

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Re: [WIP] Chell from Portal

Reply #10 on: July 08, 2013, 05:07:32 pm
One crit, don't use harsh black outlines for everything it makes everything look wrong.

Oh and also, that arm when it has one pixle shifted to the right and then one instantely to the left it won't be very visible and will look just 'wrong'.
I can't be bothered to make a signature. Seriously, who has time to write these things? I have stuff to do, games to make, and you expect me to write a big, long signature?  I'm not your slave. You can't tell me what to do, so no, I WON'T write a signature.

Oh, wait...

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #11 on: July 08, 2013, 06:12:45 pm
One crit, don't use harsh black outlines for everything it makes everything look wrong.

Oh and also, that arm when it has one pixle shifted to the right and then one instantely to the left it won't be very visible and will look just 'wrong'.
Thanks for the feed back! What color should i use to outline the skin?

Offline Letmethink

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Re: [WIP] Chell from Portal

Reply #12 on: July 08, 2013, 06:19:27 pm
I personally would just use a dark colour but I would also break up the outlines a bit.

Also, it doesn't have very good forms developed as the shading is rather weak.
I can't be bothered to make a signature. Seriously, who has time to write these things? I have stuff to do, games to make, and you expect me to write a big, long signature?  I'm not your slave. You can't tell me what to do, so no, I WON'T write a signature.

Oh, wait...

Offline s3rcan

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Re: [WIP] Chell from Portal

Reply #13 on: July 08, 2013, 06:47:14 pm
I personally would just use a dark colour but I would also break up the outlines a bit.

Also, it doesn't have very good forms developed as the shading is rather weak.
Yeah i need to work on the shading too, i know it doesn't look good.  I also changed the head position.