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Messages - Madgarden
Pages: 1 [2] 3

11
Pixel Art / Re: Bruce Lee
« on: February 07, 2007, 04:54:49 pm »
You know, I vowed last time I made a 6-frame walk animation that I'd not do it again, and go with 8 frames. However, since I felt strapped for time and was just getting back into the pixel swing, I DID IT AGAIN. :( Your edit has made me see the light, once again, and nevermore shall I stray from the righteous path.

Besides, this is Bruce, baby! He deserves more than 6 frames.

However, I cower in fear at the tongue-lashing I'll receive once I reveal my 2-frame attack animations. ;)

12
Pixel Art / Re: Bruce Lee
« on: February 07, 2007, 04:46:38 pm »
snake, hahahah! That's awesome, you're killing me, heh! *SAVED*

Helm, that's a nice edit, thanks, and I agree. I spend all week on the animation, and you make it look twice as good in like 5 minutes. ;) Must analyze...

I really appreciate everyone who's helped me out on this so far.

13
Pixel Art / Re: Bruce Lee
« on: February 07, 2007, 01:55:14 pm »
Have you ever played Kung Fu Master? I'm doing a remake of that, so the walking animation is more appropriate simply because Bruce will be travelling a fair distance, and there will be times when there are no enemies on-screen for short periods. Bruce will be striding around with a vengeance. ;) If it was a one-on-one figher, then I'd definitely go for the stance-walk though.

 When he stops, I'll actually not throw him right into his stance... I'll have another stance that is a sort of relaxed "ready" stance. When he attacks, then he'll drop into the fighting stance when the move finishes (again, like Kung Fu Master). Also, his stride-width matches his fighting stance, so I can transition from the stance to walking by starting with frame 1.

I've only got 'til the 11th to get this all done. :o

By the way, thanks for finding those Fei Long sprites, I was looking for them, heh.

14
Pixel Art / Re: Bruce Lee
« on: February 07, 2007, 06:07:45 am »
OK, phew! Here's the walk animation:



And the sprite sheet for it:


I tried to deepen the shadows, yet keep the shininess because I really think it helps it "pop" and will set Bruce apart from the enemies when I get to them. How's it all look? I'm going cross-eyed now and need some sleep. ;)

15
Pixel Art / Re: Bruce Lee
« on: February 06, 2007, 04:53:37 am »
Conceit, I agree about the bubbliness. I'm currently trying to strike a balance between sweaty and muscley. :) Working on the darker areas as well, trying to improve the emphasis on shadow. The walking frames are very close to being "done", so hopefully I'll get them posted up tomorrow night.

Aw heck, here's one of the frames I was just working on anyway. Let me know if I'm on the right track:


16
Pixel Art / Re: Bruce Lee
« on: February 05, 2007, 02:25:00 am »
Xion Night, Bruce's called his own martial arts way "Jeet Kune Do." His philosophy is to take what was useful to him and discard the rest. Anyway, his movie style isn't necessarily indicative of his "real life" martial arts methods, but they looked great on screen. :)

Andy, if you're going to continue on about the form of his stance, then at least show some pictures. Regardless, the stance I'm using is pretty much what you'd see in his movies, and that's what I'm sticking with.

17
Pixel Art / Re: Bruce Lee
« on: February 05, 2007, 12:15:05 am »
Feron, I suppose you're right. I'll play around with junkboy's ideas, but I'd like to keep the pants as dark as possible. All of the foreground objects will require black outlining and highlights to make them stand out from the background.

Andy, I'm more or less following this stance of Bruce's: http://ppc.warhawkenterprises.com/brucelee/brucerodtwobattle.jpg

I'm not sure what a "dragon stance" is, but I am familiar with a variety of stances (cat stance, horse stance, female stance, etc.) and none of the traditional kung fu stances really match what Bruce uses.

[EDIT]



Yea, those pants are really growing on me. Dang, looks nice. Now I have to figure out how to incorporate those nice folds into my walking frames...  :ouch:

18
Pixel Art / Re: Bruce Lee
« on: February 04, 2007, 11:06:09 pm »
Ooh, I really like how you did those pants. The folds are great, and the wasteband. Too bad, as you say, the pants are black. Bruce wouldn't wear grey pants... just not happening. ;)

OK, I think this is my final stance update. I just can't stop tweaking the crap out of it. Hey, gotta learn somehow, right?



I've adjusted the stance to tilt the hips the way Bruce is usually seen doing, and adjusted the lead arm to help expose the lat a bit, and not look quite so bent.


19
Pixel Art / Re: [WIP] Tiny Beat Em Up Sprite
« on: February 04, 2007, 05:59:37 am »
I love the movement on that little guy's walk... very charming. :) It's a great idea to animate at such a small size, as one can be very productive, as well as focus on the important aspects of the animation... movement!

20
Pixel Art / Re: Bruce Lee
« on: February 04, 2007, 02:42:10 am »
I've been working on the walk animation... not done yet, but in the meantime, I've also updated the stance sprite. It's looking less chibi and even more Brucey, at least that's what I'm going for:



The walk animation should be done sooner than later, after which I'll do jumping and crouching.

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