Hello,
I’m working for a videogame company, making 2D games for cellular phones, Nintendo DS and PSP.
Overall my job consists of doing very small seamless patterns. It varies between 16x16 pixel and 64x64 pixels.
So far I use the common technique; I’m using the offset filter, and then I save the image as a pattern, and finally fill another image with the pattern. But well… this approach becomes very annoying and time consuming when you want to test result at every 5 seconds… If at least we could very a filled map while working with the offset and making modification… Because it doesn’t mean a pattern is seamless that it’s pleasant for the eyes.
So I tried to create the following action: select all -> create pattern -> create new 500x500 images -> fill with pattern… But the problem here is that I didn’t find a way to fill with the very last saved pattern…
I’m really hopeless with this situation.
Anyone could give me some good advices?
Thanks!!