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Pixel Art / Re: Game art (my first post)
« on: August 21, 2017, 01:52:05 am »
Hey, Lockwork. Could you give me an updated picture of the original (after my advice)? I'd love to see your progress.
Thanks,
Krizpp
Thanks,
Krizpp
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working on tile sets for a future project.
small scene i put together.
any suggestions/critique?
thanks for viewing!
I've done an edit of the turret. Not sure whether you were meant to do this, but each pixel was bigger than 1 pixel. So, I resized it by 50% to 64x64. Try not to make your sprites too big.
I did an edit a few weeks ago for someone elses car, but this may be useful for you too. On the left:
Hey man,
Really good job for your first day. Some nice pixeling going on.
However, I'd try to refrain from dithering on objects that don't need it. For example, the wooly hat should be fluffy and smooth, not rough, which dithering makes it look like.
Try to limit the amount of colours you use as well. You have quite a lot on the green turret, and they're not really needed.
Don't be afraid to look at how other people do things you're trying to do.
eg.
Good examples of animated fire:
I'll try to do some edits of your pixel art tomorrow. Hopefully that'll make it clearer what I mean!
Keep up the good work!