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Project SNES need Pixel art
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Topic: Project SNES need Pixel art (Read 2581 times)
Kannagi
0001
Posts: 4
Karma: +0/-0
Project SNES need Pixel art
on:
August 04, 2015, 08:59:31 pm
Hello everyone,
I don't very good at English so it may be that there is some error.
I'll tell you about my project:
RPG 3D Mystic Tower programmed C + OpenGL + FreeGLUT :
https://www.youtube.com/watch?v=eDh7tzAVi7E
Action / Platform programmed C + SDL :
https://www.youtube.com/watch?v=0pa64Zr8358
Shmup programmed asm + SNES with OGA resource :
https://www.youtube.com/watch?v=Phq_uy-_Xk8
Demo A-RPG programmed asm + SNES :
https://www.youtube.com/watch?v=t-QAH-531ao
Demo RPG 2.5D programmed C + OpenGL + SDL :
https://www.youtube.com/watch?v=W-wjmsXT1mc
I hope this shows my serious and my knowledge to make games.
I would like to play a little game on the SNES, a game arcade as Windjammer(NeoGeo).
For those who don't know here is a video:
https://www.youtube.com/watch?v=CPLo36bEIWQ
It will do all the graphics, SNES sprites are 16 colors (15 colors + 1 alpha).
Next I would like to make a play on Neo Geo.
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Pinux
0001
Posts: 60
Karma: +0/-0
Re: Project SNES need Pixel art
Reply #1 on:
August 07, 2015, 12:23:34 am
would love to try it out but I'm kind of bad but I know a lot of snes game (still play them)
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