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Messages - kakikukeko
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61
Pixel Art / Re: NES mockup
« on: March 26, 2007, 03:37:26 am »
wow that's nice!!
one of the best BG I saw for a NES !  :D
I'm not too fond of the character though ^^
anyway... I have a bith the same crits as Xion about the orange lines.. I really didn't get that it was a valve..
I didn't really understand what you said about the palette limitation/tile or what, sorry if I'm wrong, but can't you do something like this?

62
Pixel Art / Re: kakiku 's dump
« on: March 25, 2007, 01:58:03 pm »
Ok I decide to give a go at this fad avatar thingie , don't know the name.. I couldn't find any thread that set the "rules" of this, but anyway I thought it would be a good exercise...
Never pixelled any face before, and I'm usually pretty bad at faces  :crazy:

not happy with it yet.. I will make the left side much darker I think.. I still don't really know what I'm aiming for about the style so everything may change  ;D  (especially the BG lol)


63
Pixel Art / Re: aircraft ('hi, i'm new here'-topic)
« on: March 25, 2007, 12:57:02 am »
no real crits from me, that's really good.. yeah I agree with Serena, the black lines are part of the style, so it's probably a matter of taste.. maybe they could be less regular in size though and have perspective..
like darker (thicker in the front) and thiner/lighter behind... ? just a thought..
Can't wait to see more!  ;)

64
Pixel Art / Re: [WIP] "Close Encounters" entry
« on: March 25, 2007, 12:50:47 am »
I saw your piece on PJ too, the pixel job is pretty good, but I don't really understand the drawing though..
the alien is on the right, but I really don't know what is the orange under the eyes (tears?) and the purple thing under that (a mouth?)
if it's a mouth , the shape lacks a bit structure, and the lighting should be opposite.. (the light comes from above so the balck should be at the top and purple at the bottom..(if it's a hole)..
I don't really get the pink thing neither...
otherwise AA & dithering look good..

after few minutes
ok I understand what is the orange under the eyes, it's kind of antenna holding the eyes right?
then check you shadows, cause mainly your lighting comes from the middle of the picture, so the shadows should go to the right.. and right now they go to the left .. pretty confusing...


65
Pixel Art / Re: kakiku 's dump
« on: March 24, 2007, 02:09:45 pm »
ok "done"..

very probably improvable but not with my current skills ^^
I'm quite glad how it turned out though..


66
Pixel Art / Re: kakiku 's dump
« on: March 24, 2007, 09:34:30 am »
thanks a lot for the tip Helm,
I guess I'll need a few more pieces to fully understand it though  :hehe:

here is a small progress..I hope everything goes in the good direction.. I lack some knowledge about dithering on curvy stuffs hehe..

need to go back to work ..arf.



67
Pixel Art / Re: kakiku 's dump
« on: March 24, 2007, 01:41:22 am »
Xion> thx, yeah I will try to work a bit more the bubble , refraction/reflection.. but I want to lay down the colors first, I would like to make the bubbmle slitghly brighter too.. I admit I'm struggling a bit on this one ^^.. First time I do something like this   :crazy:

Helm>thx, giving me more confidence to finish it ;) ..  cohesion of the palette seems the most difficult part :D




68
Pixel Art / Re: first post, first pixels..(update)
« on: March 23, 2007, 02:59:32 pm »
thanks,

for the reflections, actually I tried, but I didn't like it because it was killing the readibility so I removed it ..  :)
maybe I didn't find the good way to do them too..

here is a new WIP, for the weekly contest on Joint..
don't really know what to think.. not easy to read I think.. and not super happy with the colors..

we can use 16 colors ,and I think I'm around 13 right now..
C&C very welcome  :P

69
Pixel Art / Re: Character and Tiles, Sci-Fi ORPG
« on: March 22, 2007, 07:08:41 am »
hey glad the edit was useful  ;)

Overall it starts to look like something!
I really like the textures on the wall.

Personally I don't really have problem with the -strange- perspective, but in this case I guess the lighting needs to help how to read the picture..

I tried again   :hehe: hope you don't mind  :-[

(this time really rushed in photoshop so  no idea of the number of extra colors needed for that.. I hope you can offer it ^^)
I didn't touch them, but I think the barels need to be more shiny, they look the same material as the floor right now...




70
Pixel Art / Re: Character and Tiles, Sci-Fi ORPG
« on: March 21, 2007, 08:35:41 am »
I think Gil is right about darkening the floor, with this perspective it's quite difficult to disinguish the wall/floor otherwise..
here is an attempt at improving the anatomy.. I think I pronouced too much the forms...and that makes him more womanish.. blah..
hope it may still be an help somehow  :crazy: 

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