I really don't recommend you use that animation of mine as reference.
It's very underdeveloped.
Working on a Horizontal slash.. Not sure if the motion is correct
Don't worry so much about it being correct.
It needs to be functional, appealing, and different from his other attacks.
Overlay some attack sketches for each direction/type you want to cover.
Then put the focus on the purpose they are intended to serve and make them unique from each other.
Here's the other work I've done on this character so far:
Arching Forward
Arching Above
Straight Down
Straight Forward
Use comparison and process to determine if the animation you have fits the attack you want.
It can be helpful to take the idle frame and draw a bunch of arrows before creating animations.
« Last Edit: December 02, 2014, 03:06:57 am by PixelPiledriver »
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And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1