AuthorTopic: Pixel Dump  (Read 9924 times)

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Pixel Dump

on: July 14, 2006, 07:46:36 am


I wanted to make a stamp for Gas13's project which you can see at http://www.pixelstamps.gas13.ru/.

EDIT: You can see them tiled at http://www.iamnotoriginal.com/work.php?id=75.
« Last Edit: August 05, 2006, 05:07:29 am by David »

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: A stamp for Gas 13.

Reply #1 on: July 23, 2006, 06:31:44 pm


This is something I'm working on for an activity at Punaji.

Offline Helm

  • Moderator
  • 0110
  • *
  • Posts: 5159
  • Karma: +0/-0
    • View Profile
    • Asides-Bsides

Re: A stamp for Gas 13.

Reply #2 on: July 23, 2006, 09:35:58 pm
Those are some sweet colors on the second one, but entirely too many if you intend to keep the black outline. If you lose it, the full rendering with those colors will be great. I just don't think you can have both.

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: A stamp for Gas 13 and Jim Belmont.

Reply #3 on: July 26, 2006, 11:30:44 pm


Here's an update.

Offline Tremulant

  • 0010
  • *
  • Posts: 323
  • Karma: +0/-0
  • Enfant Terrible
    • View Profile

Re: A stamp for Gas 13 and Jim Belmont.

Reply #4 on: July 26, 2006, 11:42:35 pm
That's intensely cool. The palette is superb, and I really like the style you've got going here. Finish it, or I will be forced to... do some decidedly inappropriate stuff to and/or near you.

Offline Zach

  • 0010
  • *
  • Posts: 405
  • Karma: +0/-0
  • Bear
    • View Profile

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #5 on: July 27, 2006, 01:11:44 pm
:D i'm fucking loving this
EAT PUNAJI  BECAUSE IT'S GOOD AND TASTY

Offline Matriax

  • 0010
  • *
  • Posts: 221
  • Karma: +0/-0
    • View Profile
    • MATRIAX PIXEL GRAPHICS

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #6 on: July 27, 2006, 01:38:21 pm
I like the colours, design etc... but the resolution of the stamp is more small... or you make a big pixel-art and after get the  stamp in blank and put a part of this pixel-art ¿?

Offline Evil-Ville

  • 0010
  • *
  • Posts: 195
  • Karma: +0/-0
  • :))))))))))):
    • View Profile

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #7 on: July 27, 2006, 02:00:18 pm
Matriax: This new piece is not a stamp, he just posted it under the same topic.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: A stamp for Gas 13.

Reply #8 on: July 27, 2006, 02:50:53 pm
Those are some sweet colors on the second one, but entirely too many if you intend to keep the black outline. If you lose it, the full rendering with those colors will be great. I just don't think you can have both.

What good old Helm want's to say is that the smooth colours and the harsh outline clash.
I made a little edit of a Renoir painting to demonstrate the point



It just looks wrong, and in your image the black lines are even harsher because of the total image size to linewidth ratio plus they are not antialiased in some parts at all.
There are no ugly colours, only ugly combinations of colours.

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #9 on: July 27, 2006, 03:04:46 pm
The black lines are there for me while I work on it. When I get nearly finished they won't be there anymore.

Offline Silver

  • 0010
  • *
  • Posts: 214
  • Karma: +0/-0
    • View Profile

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #10 on: July 27, 2006, 03:59:59 pm
nice work!
jim belmont! looks more like martin lothr king to me  :-*

Offline GOODNIGHTdestroyer

  • 0010
  • *
  • Posts: 276
  • Karma: +0/-0
  • Unf Unf.
    • View Profile

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #11 on: July 27, 2006, 05:28:18 pm
Ptoing I actually like the look of that painting when its just outlined around it in black.
And I am finally seeing that you were the one worth eating.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #12 on: July 27, 2006, 05:29:30 pm
Ptoing I actually like the look of that painting when its just outlined around it in black.

I think it just flattens it in a bad bad way.
There are no ugly colours, only ugly combinations of colours.

Offline big brother

  • 0010
  • *
  • Posts: 341
  • Karma: +0/-0
  • herculeanpixel.com
    • View Profile
    • Portfolio Site

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #13 on: July 27, 2006, 05:31:31 pm
Ptoing I actually like the look of that painting when its just outlined around it in black.

Says the guy with the avatar that's outlined in black.  ;)

Offline Zolthorg

  • 0010
  • *
  • Posts: 474
  • Karma: +0/-0
    • View Profile

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #14 on: July 28, 2006, 02:23:58 am
It's a cheap way to invoke depth between the subject and background, and should never be used sans old sprites in old video games
imo :P (the tagline that lets you say everything you want on the internet)

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #15 on: July 28, 2006, 02:32:02 am
You can all have your own opinions on black outlines, but I honestly don't care.* Ptoing's edit is unfair because I could transplant the figure from The Scream onto a cel-shaded background and it would look ridiculous. That's not to say that there's no merit to cel-shading (or black outlines), it's just that they don't always merge well with other techniques. If I didn't intend to add a background the black outline would stay because I like the way it looks. I am planning a background so it goes.

* = I do, but not enough where my topic is taken over by its discussion.

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: A stamp for Gas 13 (Finished) and Jim Belmont (Updated).

Reply #16 on: August 04, 2006, 08:19:49 pm


I cook a lot at once.

Offline ndchristie

  • 0100
  • ***
  • Posts: 2426
  • Karma: +2/-0
    • View Profile
black outlines have their place

http://www.fantasyweb.idv.tw/yilu/gallery/Artist/Mucha_Alphonse/1/MA09.jpg

as far as the new thing, it seems a little off-balanced, but not in a way that adds motion or character.  it just seems like its falling slowly backwards, but its good
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.

Offline ptoing

  • 0101
  • ****
  • Posts: 3063
  • Karma: +0/-0
  • variegated quadrangle arranger
    • the_ptoing
    • http://pixeljoint.com/p/2191.htm
    • View Profile
    • Perpetually inactive website
black outlines have their place

http://www.fantasyweb.idv.tw/yilu/gallery/Artist/Mucha_Alphonse/1/MA09.jpg

You are not taking into consideration that muchas stuff is at an infinitely higher resolution, his shading is pretty sublte and the ratio lineweight:whole image is also much much smaller and also no aliased at all. Imagine Muchas picture with lines that are as thick in ratio as in davids picture. It would look pretty silly.
Black lines have a place, but a nicely rendered sprite with quite a few many colours loses dimension again when black lines are applied.
« Last Edit: August 05, 2006, 12:20:49 am by ptoing »
There are no ugly colours, only ugly combinations of colours.

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Offline Gnarf

  • 0010
  • *
  • Posts: 134
  • Karma: +0/-0
  • nnnnt
    • View Profile
    • el presto blog

Re: Pixel Dump

Reply #20 on: August 05, 2006, 08:42:12 am
Honestly, before I read my name, I knew the head looked similar.  I'm embarrassed and quite happy to have one of my pieces inspire a great pixel artist as yourself.  Looks awesome, nonetheless!  I'm keeping my eye on this thread.

Offline David

  • 0010
  • *
  • Posts: 244
  • Karma: +0/-0
    • View Profile
    • I Am Not Original

Re: Pixel Dump

Reply #21 on: August 05, 2006, 06:46:43 pm
Roffle, great pixel artist. Good one. I'm glad you like it though.

Offline ndchristie

  • 0100
  • ***
  • Posts: 2426
  • Karma: +2/-0
    • View Profile
black outlines have their place

http://www.fantasyweb.idv.tw/yilu/gallery/Artist/Mucha_Alphonse/1/MA09.jpg

You are not taking into consideration that muchas stuff is at an infinitely higher resolution, his shading is pretty sublte and the ratio lineweight:whole image is also much much smaller and also no aliased at all. Imagine Muchas picture with lines that are as thick in ratio as in davids picture. It would look pretty silly.
Black lines have a place, but a nicely rendered sprite with quite a few many colours loses dimension again when black lines are applied.

i wasn't aware that a person could decide on the spot what another had and had not considered, just to make a point.

petty issues aside, i dont think the black is too heavy, though i think it would benefit from being smoothed out a lot in each piece.  i like the feel of the latest one, and hope you keep it up :D
A mistake is a mistake.
The same mistake twice is a bad habit.
The same mistake three or more times is a motif.