So I have been working on a little platformer for a while, and it's been so long since I have visited the site that when I checked it today, I felt like the community may be able to help me work on my aesthetic a little bit.
So the characters are square for purely sentimental reasons, as it's a remake of the very first original game I ever started working on, and, at the time, I was bad with bounding boxes, so everything was made of squares. Still, I think I could use some help here.
The player is the yellow guy, npc is grey, enemy is red.
Some of the tiles are either mistakes or have not yet been worked on very much.
OH! An important note I remembered, ther two bluish layers in the background are layers that have some parallax scrolling for depth (and the white in the corner is an area I haven't quite worked on yet, oops), so their positioning is a bit varied by player positioning, and the sky looks something like this: