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Pixel Art / Re: 3:4 perspective door issues
« on: August 10, 2016, 11:42:08 am »
Thanks a lot for the tips! I really like the contrast changes you made. I was worried that it would make the characters not stand out from the background but I think it actually retained the characters while giving everything more depth. I modified the colors for my tileset and made some slight changes to character contrast. I also dropped the yellows to match the wall darkness throughout. Here is one more sample layout with the new tile colors.
These tiles are actually for the ship used as a home base, so wont include monsters. But I just like playing around to get a feel for things.
These tiles are actually for the ship used as a home base, so wont include monsters. But I just like playing around to get a feel for things.