Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - falz
Pages: 1 ... 4 5 [6] 7 8

51
Pixel Art / Re: Difficulty starting to make pixel art characters.
« on: January 28, 2019, 03:25:39 am »
Yeah, I begin all of my character sprites with a full figure drawing. I then pick out the different limbs and elements that need to be visually prominent and set to simplifying it down to 20x20 pixels or whatever resolution I am using.

52
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 24, 2019, 05:48:38 pm »
I've made some headway on some other aspects of development, but decided to return to the mage art. Here are before and after.


hooray for eyebrows! Waistband made slightly bigger, shading corrections in dress and hair, and face and chest changed

1/29/19 edit: I was gonna work on more systems, but I got sucked into working on this sprite again. Animation is hard! I think I'm becoming more satisfied with it now.

Updates on shading of skirt and animation of hair is much more fluid. Before and after
->

edit: I added a frame of pause in the middle to accentuate the flow, but it might look weird

53
Pixel Art / Re: Need some UI advice
« on: January 11, 2019, 08:32:48 pm »
It is looking really nice! I dont have much feedback, though. It's reminding me how I need to put some good hours into my project's UI soon haha. Did you make the font yourself?

54
Pixel Art / Re: Critique please
« on: January 11, 2019, 08:28:50 pm »
Another little thing I would change is how the hair rests pixel to pixel with the back of the neck. Optically, it makes it look like the neck is protruding or connected with the hair.

55
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 07, 2019, 11:37:11 pm »
Duly noted! But I'm not sure how much longer I should be working on minute tile changes. Lots of other stuff to work on. I just took the time to update my "To Do" list of things that need to get done before I am confident in a working demo. And man, their's quite a bit. I'll just copy and paste the art part. Not sure how long this is going to take... probably a while lol

Background
DONE: been working on this for a bit. Not much more to do
A larger wall design over several tiles
a second carved figure other than the monk, maybe a third
a second road tile, maybe a third
Units
DONE: Already have the design of 2 of 3 finalized
One more complete unit
All purpose action animations (sword swing, raise glowing staff)
Movement animation
Color options for units, 1 for enemies,1-2 for allies
Character portraits for each color of each unique unit
Menus
DONE: Everything is pretty much placeholder, though I do have solid groundwork for how to make them, as    demonstrated
new menu font
new general purpose field menu
Targeting information display
fullscreen menu (stats, unit list, etc)
various symbols for stats
Title screen
logo
artwork
special effects
continue prompt
credits

All of this will be pixel art of the same resolution I've been working in so far. If anyone has suggestions or feedback on this, I'd love to hear it.

56
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 07, 2019, 08:08:56 pm »
I agree! Here is another idea

57
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 07, 2019, 12:49:42 am »
I'm not sure what you mean, like the pixel column on the right side of the stairs? Is this how you were thinking of changing it?



edit: I changed the stairs. It fits better with monk tiles and adds depth.

58
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 06, 2019, 04:01:54 am »
Good suggestions! I changed the green tile, the monk now has one sleeve and better shading, and the shadows make more sense now.

59
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 05, 2019, 11:23:02 pm »
Yeah, I can do that with my engine because I pretty much designed it :)

here is a new version using what you guys suggested. I want the carvings to look like praying monks but I'm having some trouble getting that across.

60
Pixel Art / Re: [Feedback] [CC] FE style game sprites and animation
« on: January 05, 2019, 01:06:01 am »
I wonder if this edit is a step in the right direction. At this point I've been staring at them too much and I'm afraid I'm losing touch with how they must actually look. I think I will take a break after this.

Pages: 1 ... 4 5 [6] 7 8