https://dl.dropboxusercontent.com/u/48945867/ValeDemo9_14_15/index.htmlVale is a 2D turn based RPG that originally had its origins from a TI-84 (not Silver Edition). Eventually it made its way onto Construct 2 somehow, who knows. Anyway, the game is run-based where you start by picking a class, fight enemies until you are powerful enough and then take on the boss, earning a score based on the number of battles you needed before you could beat the boss (and some other factors). As of right now, there is not boss yet since I work like a slug, slow and steady and making sure I breed a lot of bugs into the game. This is where I need help! The bugtesting has been hell on Earth (mainly just confined to my house though) and I could use a bit of assistance. Any assistance is appreciated. Misc Game Info below:
Extra keyboard shortcuts:
D/F - Lower/Raise Volume
M - Mute
Hold Esc - Return to Title
QWER in Battle - Select Ability
A in Battle - Attack
Number Keys in Shop - Buy Items
1/2 in Battle - Potions
Shift - Toggle Fullscreen
Tab - Cycle game speed
Space - Skip stuff that can be skipped
Backspace - Go back in Shop/Skills
Plans:Multiplayer (waiting on C2 for this one though not completely necessary since it is turn based).
Adventure mode (think FTL but battles are the battles in this game. Random Skills and Stat raises)
Gauntlet mode (All RNG removed, fight enemies in order and reach boss)
4 Bosses (No additional details)
Skins and other cosmetic stuff (bought with diamonds, earned in game and IAP (on mobile))
More Classes (Don't know how much planned. I have ideas for like 50 more but realistically it would be closer to 5)
Working on enemy variants and stages
All suggestions welcome.
Blog at : Valedev.tumblr.com