thanks for the comments
Rox: cool, you should post them somewhere, they could be fun to have a look at
AdamAtomic:
thanks ,appreciate the comments
2 -true the back is a bit boring, but thats how the original looks and i would probably add a couple of flames, if it were ever to go into a real game.
4 - im actually using most of the texture space and i cant really change the uv's for the wings, before it'll start looking really messy. i also want to make somewhat sure, the pixels roughly stays the same size.
the bottom has a little bit of shading, but its mostly just gradients, so yeah, im not super happy about how that turned out.
hehe might give the Pepakura designer a go.
Rynen10K:
do you have snapping on ? because thats the only way i can be sure its perfect in 3dsmax.
i cant tell you how its done in maya, but it should be able to do it pixel perfect.
pi:
3d studio max