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Messages - yaomon17
Pages: 1 ... 48 49 [50] 51 52 ... 63

491
Probably better to draw each frame IMO if you don't have too many colors.

492
I have. I works well but I'm having some technical issues at the moment. Copying some keyframes caused a bunch of ghost objects to be made and made my file a bit corrupt. Don't copy the keyframes :\
This and this and some other stuff were made in Spriter.

493
Challenges & Activities / Re: [OPP] Cave set
« on: June 13, 2013, 01:17:25 am »

I guess i will try to help out.

494
Pixel Art / Re: Need help for a BG
« on: June 06, 2013, 11:14:12 am »
Idk, I need an idea for the BG. I was just going to do a generic gradient. Need more ideas.

495
Pixel Art / Need help for a BG
« on: June 06, 2013, 09:02:19 am »

For the PJ Challenge

496
Actually I believe the stats were (in Gen 1) Attack, Defense, Speed and Special ( covers both SpA and SpD)
Minor stats being Evasion and Accuracy

497
General Discussion / Re: Profiting from web games
« on: May 28, 2013, 03:39:13 am »
Thank you so much guys! Construct2 looks like the thing to try for me right now...I'm a bit ashamed I feel like I hijacked your thread Mathias =( even more so if PypeBros and we have a thread for this already...do we? =X

Ditto on the development/monetization article, thanks Pypebros!
I have C2, highly recommend. Easy to use and very flexible. Helpful forums and supports Spriter as well which is awesome.

498
General Discussion / Re: Profiting from web games
« on: May 27, 2013, 06:07:27 am »
Yea, some microtransactions on the iOS version too ( plus the iOS version costs 1$), Ads from site traffic.

499
General Discussion / Re: Restoring the former glory of Pixelation!
« on: May 26, 2013, 07:45:28 pm »
What I think would really help is to get word of the activities out on places with larger communities. Say something like this guy:
http://johanvinet.tumblr.com/ does.

500
I'm not really sure if I am doing this right  ???

EDIT:

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